package l2p.gameserver.clientpackets;

public class SnoopQuit extends L2GameClientPacket
{
	@SuppressWarnings("unused")
	private int _snoopID;

	/**
	 * format: cd
	 */
	@Override
	public void readImpl()
	{
		_snoopID = readD();
	}

	@Override
	public void runImpl()
	{
	/**
	L2Player player = (L2Player) L2World.findObject(_snoopID);
	if(player == null)
		return;
	L2Player activeChar = getClient().getActiveChar();
	if(activeChar == null)
		return;
	player.removeSnooper(activeChar);
	activeChar.removeSnooped(player);
	*/
	}
}